All work

Projects, 2025

Smoke Break!

Video not loading? Watch on YouTube ↗

Trailer, screenshots, clips, artwork and the Smoke Break! name belong to Applewood Studios and USC Games, shown here as part of my portfolio.

Smoke Break! is a lighthearted 3D stealth puzzle game set in a pie factory, where you play as Applewood, a living puff of smoke. By sabotaging the factory's machines, dashing past bakers, and using smoke to grow, you can hunt down the ultimate, yet elusive, burnt pie.

Credited role: 3D Rigger

I joined the Smoke Break! team in February 2025 to rig the factory machines. Within two weeks I had finished rigging the Apple Slicer, one of the first machines I worked on, and I was already playtesting our early builds.

I used each machine's concept art to work out how far every part needed to move, then built its rig in Maya. I refined the controls with the animators' feedback, including squash and stretch for more stylized motion. Before a machine went into the game, I checked its rig and animation in Unity. My demo reel shows the rigs in motion, animated by Brendan O'Reilly.

Awards

  • Game of the YearSAGE Awards, 2025
  • 1st Place, InteractiveCGC Awards, 2025
  • 1st Place, DesignSAGE Awards, 2025
  • 2nd Place, CinematicCGC Awards, 2025
  • FeaturedUSC Games Expo, 2025
  • FeaturedGamedevs of Color Expo, 2025
Applewood slips through a grate in a storeroom full of apple crates, with an on-screen tip: You can move through grates, but bakers cannot.
Applewood gazes through a bakery window at the pies inside, dreaming of one with hearts around it
A baker spots Applewood's trail of smoke across a bakery floor, an exclamation mark over its head and its vision cone turned red
Applewood drifts through a storeroom as a forklift and a crate-lifting machine spill apples across the floor
Applewood breaks a yellow bakery machine, its hit marker bursting pink at 0
Applewood hits a tall pink bakery machine, its hit marker counting down to 1