Experience

  • Aug 2025 - Aug 2026
    Multimedia Designer
    CAT fans (Orient Fan Co.)
    Full-time, City of Industry, California
    • Created promotional lifestyle and educational media for Amazon, including unboxing and feature videos, photos and 3D animations.
    • Collaborated on reformatting product packaging designs and user manuals in new languages for international markets. Cut the time to produce a user manual in a new translation from about 2 hours to 10 minutes by automating the reformatting that different character counts require.
    • Developed new product lineup concepts and designs for final engineering. Cut the time to produce line-art designs for new products, while raising their quality, by switching from hand-drawing multiple perspectives in Illustrator to rendering SVG line art in any perspective from my own 3D models with Blender's Freestyle.
    • Produced step-by-step instructional and product demo videos end to end: wrote the scripts, shot and edited the videos, built the 3D animations in Blender and presented on camera.
  • May 2025 - Aug 2025
    Intern Lighting & FX Artist
    Animation Libation Studios, LLC
    Internship, Los Angeles, California (remote)
    • Rebuilt and optimized the temp lighting setups in Unreal Engine 5 for two scenes of an unreleased game and TV series, which made the mood more consistent and the scenes render faster.
    • Lit the series' cinematic shots in Sequencer and set each scene's exposure, color grading and fog with post-process volumes, then revised the lighting from review notes.
    • Worked in a hybrid game and TV pipeline, where the same real-time lighting had to hold up in both cinematic shots and interactive play.
  • Feb 2025 - May 2025
    3D Rigger
    USC Games
    Part-time, Los Angeles, California
    • Built the rigs in Maya for the factory machines that players interact with throughout Smoke Break!, planning each machine's motion range from its concept art and building the custom controllers with feedback from the animation team.
    • Added squash-and-stretch deformation controls so the animators could push a more stylized performance.
    • Tested the rig and animation imports in Unity to make sure everything worked on a technical level before the environment artist placed the machines in the game.
    • Shipped Smoke Break! on Steam and the Epic Games Store in May 2025 as one of 52 people across the whole studio; the game won Game of the Year and 1st Place Design at the 2025 SAGE Awards.
  • Feb 2024 - Apr 2025
    Active Transportation Committee Member
    City of Fullerton
    Part-time, Fullerton, California (hybrid)
    • Appointed by a City Council member to review city transportation plans and designs with fellow committee members and city staff, give feedback and vote on recommendations to the City Council.
    • Spoke at public meetings and served as a liaison between city government and residents.
    • Took part in community outreach events and brought residents' concerns to the committee.
    • Produced graphics of proposed transportation projects for public meetings.
  • May 2023 - Jun 2023
    Graphic Design Intern
    Aalborg Kommune
    Internship, Aalborg, Denmark
    • Developed accessible digital graphic design guidelines for the Aalborg Municipality in Denmark, to make online services more accessible for people with disabilities.
    • Selected to present research to Denmark's Agency for Digital Government.
  • Jan 2019 - Aug 2022
    Waiter
    Cinépolis Cinemas USA
    Part-time, Carlsbad, California
    • Promoted from food runner to food runner trainer to waiter, training new food runners along the way, and managed a section of up to 60 guests at a time during busy nights, weekends and holidays.
    • Worked the host stand, greeting and checking in guests, taking and changing reservations, seating guests, and recommending dishes, drinks and add-ons.
    • Served food, beer, wine and cocktails as an RBS-certified server, checking IDs, entering orders accurately on the POS, and working with the kitchen to handle allergies and special requests.
    • Ran card payments, split checks and closed out tabs, and handled closing duties like cleaning and restocking the kitchen and guest areas.
  • Aug 2019 - Jun 2021
    Animation Club Co-President
    San Marcos High School
    Extracurricular, San Marcos, California
    • Co-founded the club with a fellow student who specialized in digital 2D animation.
    • Taught other students the basics of animation tools such as Blender.
    • Collaborated with club members on short animated films for local film festivals.
  • Oct 2018 - Oct 2019
    Web Design Intern
    E-rehab.com
    Part-time, Carlsbad, California
    • Collaborated with the design team to create social media banners and profile icons for client accounts.
    • Learned and used the company's in-house client database system, entering and updating client information to keep records organized and up to date.
  • Sep 2018 - Aug 2019
    Ride Operator
    LEGOLAND California Resort (Merlin Entertainments)
    Part-time, Carlsbad, California
    • Trained on operating two rides, completing opening and closing safety checks, and following each ride's safety procedures.
    • Welcomed guests and families, delivered safety spiels, and checked every rider's height and restraints before dispatching the ride.
    • Managed lines and guest flow through summer and holiday crowds, checking front-of-line passes and helping guests who needed accessibility accommodations.
    • Kept guests informed and safe during ride downtime and evacuations, and followed park procedures for lost children and first aid situations.

Education

  • Bachelor of Fine Arts (BFA), Game Art, Animation & Immersive Media
    California State University, Fullerton

    Magna Cum Laude, May 2025

Awards

Smoke Break!

  • Game of the YearSAGE Awards, 2025
  • 1st Place, InteractiveCGC Awards, 2025
  • 1st Place, DesignSAGE Awards, 2025
  • 2nd Place, CinematicCGC Awards, 2025
  • FeaturedUSC Games Expo, 2025
  • FeaturedGamedevs of Color Expo, 2025